Gacha Items and Sets
Gacha is the room where item choice can beat raw rarity. Some items push one room; others reduce costs or boost all currencies.
Quick Priorities
Section titled “Quick Priorities”| If You Need | Look For | Good Examples |
|---|---|---|
| All-room progress | Universal currency or all-cost effects. | Boosts Currency Gained From All Rooms By 1.3x, Passive Boosts Currency Gained From All Rooms By 2x, Passive Reduces All Upgrade Costs By 2 Per Minute |
| A specific room push | Items that multiply that room’s currency, speed, or cost reduction. | Boosts Pachi Ball Generation By 1.75x, Boosts Lotto Money Gained By 2x, Boosts Sushi Ribbons Gained By 2x |
| More secret-shop progress | Secret currency multipliers. | Boosts All Secret Shop Currency Gained By 1.5x, Passive Boosts All Secret Shop Currency Gained By 1.25x |
| Better future rolls | Token generation, rare chance, and gacha-specific economy. | Increases Gacha Token Generation By 100%, Boosts The Chance Of Rare Gacha Rewards By 1.1x, Boosts Gacha Stuffing Gained By 2x |
| Minigame help | Extra starting balls for Pachi minigames. | Start With 5 More Balls In Frozen Fury, Start With 5 More Balls In Eternal Flame, Start With 5 More Balls In Emerald Mines |
How To Judge Items
Section titled “How To Judge Items”- If an item boosts your current bottleneck, keep it even before chasing full sets.
- Passive items are useful because they keep working without taking the same attention as active item choices.
- Pedestal upgrades are strong once you have reliable item effects to amplify.
- Gumball Goose adds permanent gumball bonuses that stack separately from item effects.
- Set unlocks matter once a set bonus beats your best single loose item.
Active, Passive, Pedestal, And Set Logic
Section titled “Active, Passive, Pedestal, And Set Logic”| Thing | How To Think About It |
|---|---|
| Active item | Usually competes for attention or pedestal use. Keep the active item that solves the room you are pushing right now. |
| Passive item | Usually easier to justify because it keeps helping without the same active-slot pressure. |
| Pedestal slot | A multiplier slot. It gets better when you already have a strong active item worth amplifying. |
| Set bonus | A reason to keep an otherwise weaker item if it completes a stronger total package. |
| Gumball bonus | Gumball Goose gives another long-term layer that stacks separately from normal item choice. |
Why An Item May Not Fit A Pedestal
Section titled “Why An Item May Not Fit A Pedestal”| Case | What It Means |
|---|---|
| Passive item | Passive items are meant to provide ongoing bonuses without behaving like normal pedestal items. |
| No pedestal slot | Buy Pedestal Slot and pedestal upgrades before expecting several active items to work at once. |
| Set planning | Sometimes a weaker-looking item is still worth keeping because it completes a set or enables a stronger set bonus. |
| Wrong bottleneck | If an item boosts a room you are not currently pushing, store it until that room becomes your blocker. |
Roll Economy
Section titled “Roll Economy”| Set | Current roll cost | Stuffing value |
|---|---|---|
| Set 1 | 1 token | Lowered in the June 10 balance patch |
| Set 2 | 2 tokens | Lowered in the June 10 balance patch |
| Set 3 | 3 tokens | Lowered in the June 10 balance patch |
| Set 4 | 5 tokens | Lowered in the June 10 balance patch |
| Set 5 | 10 tokens | Lowered in the June 10 balance patch |
| Set 6 | 25 tokens | Lowered in the June 10 balance patch |
| Set 7 | 50 tokens | Lowered in the June 10 balance patch |
| Set 8 | 100 tokens | Lowered in the June 10 balance patch |
Use cheap sets when you are still filling basic item slots. Push deeper sets when you need larger effects, rarity achievements, or better long-term set value. If a deeper set is consuming tokens faster than it improves your current bottleneck, step back and buy the upgrades that improve token generation or stuffing gain first.
Patch Notes
Section titled “Patch Notes”- June 10 balance patch reduced the Gacha capsule token ladder from 1, 2, 5, 10, 25, 100, 250, 1000 to 1, 2, 3, 5, 10, 25, 50, 100. It also reduced Stuffing gain to match, so the important change is faster access to more machines and item pools.
- June 3 hotfix made Stuffing Gain V and Gronk’s Secret Shop cheaper.
What To Replace
Section titled “What To Replace”| Old Item Situation | Replace It When |
|---|---|
| Single-room boost for a room you are not pushing | You find a universal multiplier, an all-cost reducer, or an item for the room currently blocking the next bribe. |
| Weak active item | A passive item gives similar value without occupying the same kind of slot pressure. |
| Incomplete set item | The set is still far away and a direct bottleneck item would speed up the next unlock. |
| Rare item with wrong effect | A lower-rarity item directly fixes gold, tickets, ribbons, stuffing, token generation, or cost scaling. |
| Cost reducer | Do not replace it too early if you are about to buy many normal upgrades in that room. |
